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視頻標(biāo)簽:basketball,invented
視頻課題:U6 Reading—Do you know when basketball was invented
教學(xué)設(shè)計(jì)、課堂實(shí)錄及教案:U6 Reading—Do you know when basketball was invented
Unit6 When was it invented Section B 2a—2e廣東省 - 珠海
珠海智慧教育項(xiàng)目教案
周丹婷 南水中學(xué)
1. 教案 1.1 背景 科目 英語(yǔ)
題目
U6 Reading—Do you know when basketball was invented? 年級(jí) & 班級(jí)人數(shù) 初三5班 班級(jí)人數(shù)39人 地點(diǎn)
南水中學(xué)微格教室
學(xué)生特點(diǎn)
1. 班級(jí)學(xué)生英語(yǔ)水平斷層比較厲害,潛能生8人。剩余學(xué)生大都集中在中下水平。
2. 課堂氛圍比較熱烈。班級(jí)整體積極參與課堂活動(dòng)。學(xué)生積極舉手回答問(wèn)題。
3. 小組競(jìng)爭(zhēng)。全班分為6個(gè)小組。每小組平均分配不同層次的組員。每節(jié)課積分競(jìng)爭(zhēng)。 先備知識(shí)
1. 技術(shù)層面:
了解和體驗(yàn)Kahoot的基本使用。 2. 語(yǔ)言層面:
(1)詞匯:已學(xué)習(xí)第六單元的新詞和短語(yǔ) (2)語(yǔ)法:已學(xué)習(xí)一般過(guò)去時(shí)的被動(dòng)語(yǔ)態(tài) 學(xué)生學(xué)習(xí)目標(biāo)
1. 學(xué)科目標(biāo):
1)知識(shí)目標(biāo): (1)語(yǔ)言知識(shí):
熟練理解和掌握本單元的新詞和短語(yǔ) 熟練運(yùn)用一般過(guò)去時(shí)的被動(dòng)語(yǔ)態(tài) 2)技能目標(biāo): 閱讀技能:
a. scan to attain quick answers
b. change information into mind map to remember more
easily
2. 21世紀(jì)技能目標(biāo):
(1)合作能力:小組分工合作完成概念圖和組內(nèi)的信息收集及篩選。
(2)創(chuàng)造力:自由設(shè)計(jì)概念圖。
(3)邏輯思維:通過(guò)設(shè)計(jì)概念圖,訓(xùn)練學(xué)生的整理信息的能力。
1.2 教學(xué)活動(dòng) (3-5頁(yè)) 時(shí)間
教與學(xué)的活動(dòng)(包括開(kāi)始,過(guò)程,結(jié)尾,及學(xué)習(xí)評(píng)價(jià)等)
所需ICT平臺(tái)及資源,及實(shí)施過(guò)程中的注意事項(xiàng)
設(shè)計(jì)原理 (設(shè)計(jì)的ICT活動(dòng)如何實(shí)現(xiàn)學(xué)習(xí)目標(biāo))
5min(before class)
T: login Kahoot and get the games ready
1. make sure the network is usable
get the students ready for the class and raise
2 / 4
S: get in Kahoot and get ready to play 2. when they get in Kahoot, they are told to
type their group
number as the players.
their curiosity about the test.
5min—warm-up test
T: greet the students and invite them to the warm-up test. Get in the game and show the students the pin number.
S: get in the game by the pin number and play. 20 sec for each question, 6 in all. The top 5 scorers will be rewarded.
use Kahoot for the warm-up test 1. Kahoot is a fun website to give the student a test. The students will be interested at the beginning of class. 2. The test will check how well students know about basketball.
3. The ranking will stimulate their enthusiasm to win. 1 min –lead in the passage
T: lead in the passage S: get to know what they are going to learn today.
3 min—read through the passage quickly T: let students read the passage and pay
attention to the details.
S: read quickly and get to know some detail information from the passage.
5 min – Kahoot game T: play another Kahoot game with students
and check how well they know about the details from the passage.
S: get in the game by the pin number and play. 20 sec for each question, 6 in all. The top 5 scorers will be rewarded.
1. make sure the network is usable 2. when they get in Kahoot, they are told to type their group
number as the players.
Kahoot game can make reading
comprehension
exercise more exciting.
3 min—read the passage carefully again T: let students read the passage.
S: read the passage
carefully and get ready for the mind map design.
10 min –design T: hand out the card
The mind maps consist
1.The mind maps help
3 / 4
mind maps
paper to each group and ask them to design their own mind map by using the key words given.
S: cooperate in the group and try to design a mind map based on the understanding of the passage.
of details of the reading and the relations
among different detail. Each group is
responsible to design their own mind map by using the key words given. students to read the details of the reading, especially the key vocabulary.
2. The cooperation of tasks reduce students’ stress of doing the tasks.
3. the mind maps also help students to connect different information that is in the reading. It helps students to reorganize the content of the reading. 5 min –report mind maps
T: ask the students to report their work and show the students the complete mind map. S: report their work in front of the class and learn from other groups.
.
10 min—group discussion
T: lead the students to think about and discuss the topic “Is it good to be a famous basketball player?”
S: discuss the topic and each student is
required to write down their opinions on small paper and then stick it on the card paper. The group leader is
supposed to select the best ideas from the card paper and then report to the class
小組貼紙用于寫(xiě)前階段,能很好地實(shí)現(xiàn)三益模型。目的是為寫(xiě)作作業(yè)做鋪墊,同時(shí)是對(duì)課文的一種延伸討論和思考。
2 min—sum up
T: show the final results of the group
performance in the class. Conclude with the theme of the lesson. Give assignment.
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